We create custom audio across all media
Our vast talent pool ensures that we find the right candidate for your specific needs. We edit and process high resolution recordings to ensure a consistent workflow.
Custom music created to enhance the listeners experience. From large orchestral scores to ambient soundscapes, we are versatile in any genre.
Sound design uniquely crafted to fit individual needs. Integration with Wwise middleware allows us to seamlessly add audio to your project.
THE PEOPLE WE WORK WITH
David Aaron Logan is an award-winning composer and recent Hollywood Music in Media Awards nominee. He is a graduate (magna cum laude) of the prestigious Berklee College of Music. After graduation, he worked for 2 years in Toronto as a television composer. In 1996, he moved to Los Angeles where he found immediate success as a composer in the video game industry. His gaming credits include music composition for popular games like X-Men: Mutant Academy (Activision), PacMan World 2 (Namco) and Captain America: Sentinel of Liberty (Disney/Marvel). In addition to this, he was the first composer to write streaming
interactive MIDI music for Sony PlayStation.
His music has been used extensively in television, both in advertisements like Nike’s 2004 Summer Olympics campaign featuring Marion Jones and shows like Sex and the City (HBO). He was also a featured composer for Disney’s Ready Or Not, which is currently in syndication to 42 different countries and has garnered critical acclaim.
In addition to composing music on numerous game titles for PlayStation 4, Xbox One, Steam and iOS/Android, David is currently scoring
the feature film La Guerra dei Cafoni, in Italy.
WHAT PEOPLE SAY
"I had the privilege to work with
David Logan on the game
Captain America: Sentinel of Liberty.
David is a creative force that
made a difference
in the product quality!
On top of being a super artist,
he was always on time and budget.
I recommend David to anyone
wishing a great product
delivered in time."
— Paul Fortier
"David writes great music,
understands what video game
music has to do and how to
make sure it does it.
I enjoy his attitude and enthusiasm combined with a professionalism
that puts him on my
A list of composers."
— Simon Pressey